Is this enough?
Moderator: BatMonk
Is this enough?
This is what happens when you don't work and have a lot of extra time on your hands
That's right 4219 Spider pots lol
That's right 4219 Spider pots lol
Re: Is this enough?
Hope they don't make those Lore.............
Durdaen Darkpoint
Marauder, Deceiver, Back Stabber, Gentlemen Assassin, Nightblade.
Mystical Lightfighters
Hand of the Ring
And the little used alter egos' Durdend and Iluweyen
Marauder, Deceiver, Back Stabber, Gentlemen Assassin, Nightblade.
Mystical Lightfighters
Hand of the Ring
And the little used alter egos' Durdend and Iluweyen
Re: Is this enough?
I'm betting LORE and NO RENT.
- Dominiculus
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Re: Is this enough?
A bit les than that Widd. Your number has two incorrect calculations.Widdal wrote:527 straight days of proc'n goodness
1. The poison buff lasts 2 hours (and not 3), which would take your number down to 351 straight days.
2. More importantly though, you're disregarding loss of buffs due to deaths. Assuming (conservatively) a Widdal death rate of 12 deaths per day, that stockpile would then give you approximately 176 straight days of proc'n goodness.
Re: Is this enough?
You're also forgetting that the rogue poisons have a max proc counter of 30 procs pe dose. Each of these are to proc 30 times and then the buff will drop, requiring you to rebuff with the poison. This particular poison is meant to proc on average 1ppm (proc per minute) or use. So, the buff will last on average thirty minutes of fighting or two hours of non-combat, so call it an average of 1 hour per dose, 1 hour per dose * 4,219 doses / 24 hours = 175 days. Then you can add in deaths, which would take us down to..... 7 days?
Durdaen Darkpoint
Marauder, Deceiver, Back Stabber, Gentlemen Assassin, Nightblade.
Mystical Lightfighters
Hand of the Ring
And the little used alter egos' Durdend and Iluweyen
Marauder, Deceiver, Back Stabber, Gentlemen Assassin, Nightblade.
Mystical Lightfighters
Hand of the Ring
And the little used alter egos' Durdend and Iluweyen
Re: Is this enough?
That limitation may apply to rogue-only poisons Durd, but I'm pretty confident it doesn't apply to this poison.
I know from looking at our warrior parses on the Pallorax and VLK fights last week that some of the warriors had more than 30 procs go off per fight, and those fights are each less than 30 minutes and the warriors weren't refreshing (or needing to refresh) the buff, so the 1 proc per minute and 30 proc limit didn't apply.
I know from looking at our warrior parses on the Pallorax and VLK fights last week that some of the warriors had more than 30 procs go off per fight, and those fights are each less than 30 minutes and the warriors weren't refreshing (or needing to refresh) the buff, so the 1 proc per minute and 30 proc limit didn't apply.
Re: Is this enough?
12 deaths should at least get a ranger through a lesson burn, right?
Disclaimer: The views expressed by the cranky board admin may not be aligned with those of MLF leadership.
Re: Is this enough?
The actual time for the Spider's Bite and Scorpion Venom BOTH is 2 hours or 60 procs, whichever comes first.
Also, the higher level the poison is, and this is the highest, the faster it procs and disappears.
"edit" according to Lucy:
Also, the higher level the poison is, and this is the highest, the faster it procs and disappears.
"edit" according to Lucy:
Duration: 2 hours Max Hits: 60
Last edited by Annissa on Wed Aug 19, 2009 5:52 pm, edited 2 times in total.
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Re: Is this enough?
Wow, Leiph's being nice! I would have said twice that!!! Lol...Leiph wrote:Assuming (conservatively) a Widdal death rate of 12 deaths per day,Widdal wrote:527 straight days of proc'n goodness
-Tru
ps. I wish I could bring myself to delete stuff so as to get that much free space in my bank, between quest stuff and old augs I have, I could store maybe 5 stacks of poisons, lol!
Sitasha tells the raid, 'Ok today, we will agro first mob in the door and take
it to SE corner, we kill it down, named becomes active I will pull it to MA<TBA>
we start beating on it, adds come all assist to kill the adds then get back on
named, once named is dead I call Mana check, monks ignore and keep pulling...'